Press kit
Key facts, descriptions and images for anyone writing about Cevher Çağı. The game is in closed testing; the details here reflect the test build and may change.
Fact sheet
- Name
- Cevher Çağı
- Genre
- Online medieval RPG
- Platform
- Windows
- Interface language
- Turkish
- Engine
- Unreal Engine 5
- Play
- Online; solo or together
- Status
- Closed test
- Website
- cevhercagi.com
Press contact
For interviews, review copies and questions:
Logo
Download the logo packZIP, 2.2 MB
Short description
Cevher Çağı is an online medieval RPG set in a walled town where you mine ore and work it by hand. Born as Fire, Air, Earth or Water, you make a product no other element can. Costs are measured in hours of play, and no goal is finished in a few days.
Long description
Cevher Çağı is an online medieval RPG set in a valley ringed by mountains, in a town walled in stone with 14 towers. Everyone in the valley comes from the same town. Each player is born as Fire, Air, Earth or Water, and each element makes products no other can: bronze, steel, firebrick, mudbrick, pigment. The town needs all of them, and the player market carries that need.
The economy is measured in hours. Someone who plays two hours a day earns a bronze sword in about three days and a steel sword in ten; taking a two-handed steel weapon to +10 takes more than a year. The level cap is 60, and even the fastest player needs at least two months to reach it. The aim is a road a player can follow for a lifetime, where no goal is finished in a few days.
Life in town runs on a rhythm. Every 48–72 hours the vein shakes; creatures march up the east road to the forge, players repair the broken forge and patch the cracked shop with mudbrick. Every evening at 21:00 Turkey time, Damar Nefesi (Vein's Breath) is defended on Büyük Çayır (Great Meadow); Monday, Wednesday and Friday are silver nights. On Saturday clans fight for Damar Ağzı (Vein's Mouth), and on Sunday the Altın Bekçisi (Gold Guardian) wakes.
Clans grow on reputation and raise their houses stone by stone on 10 plots in the castle, through five tiers, over 28-day seasons. The game can be played alone; playing together makes the work go faster.
Cevher Çağı is currently in closed testing on Windows. Its interface is in Turkish.
Highlights
- Four elements: Fire, Air, Earth, Water. Each has its own weapon, its own skills and products only it can make.
- An economy measured in hours: at 2 hours a day, a bronze sword takes about 3 days, a steel sword 10 days, a +10 weapon more than a year.
- 60 levels; the three branches of the skill tree need 120 points, and a player has 60.
- A town whose life repeats: vein tremors, raids marching on the forge, a forge and a shop to repair.
- A weekly rhythm: Damar Nefesi every evening, three silver nights a week, clan war on Saturday, the Gold Guardian on Sunday.
- Clans: 5 levels, up to 50 members, 10 plots in the castle, 5-tier clan houses, 28-day seasons, crests and banners.
- Player market: rented stalls that keep selling while you are offline, plus personal stalls; 3% tax on every sale.
- Eight creatures and two guardians; player fights at Damar Ağzı from level 10, and duels in the castle courtyard.
- A nine-step guide walks new players through the core loop.
Logo
The logo pack holds PNG files with transparent backgrounds and vector (SVG) files: the main logo for dark and light backgrounds, the wide layout, single-colour versions and the emblem.

For dark backgrounds 
For light backgrounds 
Single colour 
Wide layout 
Emblem
Please do not stretch, skew or recolour the logo. On light backgrounds, use the light-background version.
Screenshots
Select an image to enlarge it. “Download original” gives the lossless PNG file.
- Enlarge

The walled town from aboveNo HUD
Download original: The walled town from abovePNG, 1600 × 900, 2.7 MB
- Enlarge

Down the market streetNo HUD
Download original: Down the market streetPNG, 1600 × 900, 2.7 MB
- Enlarge

Title screenWith HUD
Download original: Title screenPNG, 1472 × 828, 2.7 MB
- Enlarge

The castle and its courtyardNo HUD
Download original: The castle and its courtyardPNG, 1600 × 900, 2.7 MB
- Enlarge

The hearth on the squareNo HUD
Download original: The hearth on the squarePNG, 1600 × 900, 2.5 MB
- Enlarge

The smith at the anvilNo HUD
Download original: The smith at the anvilPNG, 1600 × 900, 2.3 MB
- Enlarge

In-game: outside the smithyWith HUD
Download original: In-game: outside the smithyPNG, 1600 × 900, 2.7 MB
- Enlarge

Fighting the Vein DjinnsWith HUD
Download original: Fighting the Vein DjinnsPNG, 1600 × 900, 3 MB
- Enlarge

Flame Rift with a poleaxeNo HUD
Download original: Flame Rift with a poleaxePNG, 1600 × 900, 2.9 MB
- Enlarge

A Mountain Giant at the craterNo HUD
Download original: A Mountain Giant at the craterPNG, 1104 × 621, 1.7 MB
- Enlarge

The mountain-ringed valleyNo HUD
Download original: The mountain-ringed valleyPNG, 1600 × 900, 2.5 MB
- Enlarge

The courtyard pool and fountainNo HUD
Download original: The courtyard pool and fountainPNG, 1600 × 900, 2.9 MB
Usage
The images are screenshots from the closed-test build and may change in the final game. They may be used in news, reviews and features about Cevher Çağı.