
Four elements
Fire, Air, Earth or Water. The elements differ not in raw power but in what their skills do.
- Each element has its own weapon: Fire the axe, Air the spear, Earth the mace, Water the sword.
- Fire hits hard up close, Air strikes from range, Earth holds the front, Water heals.
- No armor: protection comes from your shield and your element's defensive skill.
- The skill tree's three branches (Attack, Defense, Mining) need 120 points; you will only ever have 60. Miner, fighter or something in between is your call.









